Refrigerator Door is an interactive installation that features
movable magnetic letters attached to an acrylic panel. Viewers can
move around letters on the board, and when letters come into a
certain distance with another, letters are projected onto the
panel that complete the word. Attempting to recreate the nostalgia
of playing with letters on a refrigerator door as a child while
also creating an engaging experience for today’s children, the
piece combines a physical interface through the alphabet magnets
along with a digital interface through the projected letters.
This installation was developed entirely using OpenFrameworks, and
uses the addon ofxAruco for consistent marker tracking. The
markers are tracked using a PS3Eye Camera, taking advantage of its
infrared camera.
This project was developed as a midterm for the class
Sensors, Body and Motion
Markers behind the letters
The installation was intended to be one that augmented the
experience of moving computer-tracked objects around a tabletop
through light, shadows, and sound, however, motion tracking on a
table top proved to be somewhat difficult. I was also using color
tracking at this point and it did not seem to be effective. Below
is a prototype that I made using the initial concept using color
tracking.
I aimed to create an experience that would cater to both adults
and children and took inspiration from how I would move
refrigerator magenets around on a fridge when I was a kid to spell
different words. At the same time, I wanted something that would
be enjoyable for today's children that are using iPads and
smartphones to learn. I merged these two ideas into this
installation using the sleek, white background as a reminder to
adults that this is supposed to be a refrigerator door, but at the
same time incorporating the rendered letters and the moving
flowers for the piece to resemble something like an iPad
application
This project was featured at the NYU Abu Dhabi Arts Center from
October 8th until November 11th. It was also displayed at the
university's annual
Open Studios
I conducted user testing one week prior to the submission of this
project and its permanent installation. The way people interacted
with the project was very interesting, and gave me insight into
how I could improve the project as well as interactions that I
overlooked. I was able to fix some of the problems and refined
aspects of the user experience based on their feedback
User Testing #1
User Testing #2
User Testing #3
One observation that I found the most interesting and that I
overlooked was that people would move the physical foam magnets to
try to spell words on their own, being confused when seemingly
random letters appeared between the foam magnets. People's ideas
ran wild when they were discussing how the project could be
improved upon in the future. Ideas ranged from voices that would
read newly created words on a speaker to a board that could turn
the rendered letters into poetry which could be projected onto the
board.
One other issue that occurred was that letters would sometimes
fall when users would move the letters around. I was able to solve
this by replacing them with stronger magnets. The problem would
still persist if someone really wanted to remove them, but after a
few weeks of the project running for anyone to use, I have only
observed fallen foam magnets once.
Lastly, people
commented on the appearance of the letters rendered on the screen,
commenting that it was hard to see, both because of the small size
and the colors used. I simply made the colors darker and made the
size of the letters rendered bigger.